Augmented Reality (AR) is a technology that uses interactive and digital components to alter a person’s perception of their surroundings using simple devices such as a smartphone or a tablet. Elements come to life to produce new interactions, and insight into specific points of interest, to provide experiences to increase engagement, also adapted to a specific context and personalized. This technology can also offer gamification possibilities which can be activated during the exploration of a site, a museum or even a city, which can make the tour and the cultural or scientific attractions more interesting. New technologies changed our way of telling history, art, and even geography. This article aims to present two applications based on augmented reality to improve the learning process with digital technologies by “augmenting” the live view of the real world of the users: the app Shadow of Norge, developed by Universita Europea di Roma, and the multimedia project for the ` volume “Palermo. Second star to the right” designed by INAF in collaboration with Bas Bleu Illustration.

“Augmented Interaction”: bringing geography, history and art to life.

G. Casagrande;R. Rodelli;
2023-01-01

Abstract

Augmented Reality (AR) is a technology that uses interactive and digital components to alter a person’s perception of their surroundings using simple devices such as a smartphone or a tablet. Elements come to life to produce new interactions, and insight into specific points of interest, to provide experiences to increase engagement, also adapted to a specific context and personalized. This technology can also offer gamification possibilities which can be activated during the exploration of a site, a museum or even a city, which can make the tour and the cultural or scientific attractions more interesting. New technologies changed our way of telling history, art, and even geography. This article aims to present two applications based on augmented reality to improve the learning process with digital technologies by “augmenting” the live view of the real world of the users: the app Shadow of Norge, developed by Universita Europea di Roma, and the multimedia project for the ` volume “Palermo. Second star to the right” designed by INAF in collaboration with Bas Bleu Illustration.
2023
Augmented reality, geography, art, cultural heritage, history, virtual reality,
File in questo prodotto:
File Dimensione Formato  
2023MmSAI..1...80L.pdf

accesso aperto

Tipologia: Versione Editoriale (PDF)
Licenza: Dominio pubblico
Dimensione 4.97 MB
Formato Adobe PDF
4.97 MB Adobe PDF Visualizza/Apri

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14092/4421
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
social impact