In specific relation to the educational field, the interactive experience of the Escape Room overpasses mere entertaining purposes, rooting deep into knowledge, strategy, and skill fields. Escape Room in teaching fields could then unveil multidisciplinary scenarios that can be connected to topics, specific knowledge and skills, disciplinary tools all heading towards the consolidation of learning by encouraging metacognitive thinking as a study method.

PROMOTING METACOGNITIVE AND INCLUSIVE TEACHING THROUGH GAMIFIED ACTIVITIES: THE ESCAPE ROOMS EXPERIENCE

Amatori, G.
;
Rosa, R.
;
2023-01-01

Abstract

In specific relation to the educational field, the interactive experience of the Escape Room overpasses mere entertaining purposes, rooting deep into knowledge, strategy, and skill fields. Escape Room in teaching fields could then unveil multidisciplinary scenarios that can be connected to topics, specific knowledge and skills, disciplinary tools all heading towards the consolidation of learning by encouraging metacognitive thinking as a study method.
2023
Metacognitive teaching; escape room; study method
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14092/4441
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